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v3.25.0

A big update: the AI Companion understands voice messages, alliances are rebuilt and now really count, and the map shows loot tier zones and Nasdara's radio bunkers. Your players also see the wiki now without loot sharing, and Boosted Cars covers every vehicle.

The AI Companion understands voice messages​

In the web panel, press the microphone in the message box, talk for up to 3 minutes and press the counter to stop — the transcript lands in the message box so you can fix a misheard player name before sending. In Discord, send a voice message in your companion thread or as a reply to one of its answers and it answers directly. Transcription is paid from the AI credit, well under a cent per minute. Docs

Alliances got a real upgrade​

Alliances have a name, can hold any number of factions, and a faction can be in several. New members and removals are voted on by every member faction, leaving is always possible. Being allied now counts: allies don't trigger each other's base alarms, can't collect bounties on each other, can be let into each other's zones, can share their map location with each other, and every kill or hit between allies shows up as an alliance violation on the faction page. Docs

Loot tiers on the map​

Switch on Loot tiers → Tier zones in the layer panel and the map is tinted by tier — Tier 1 stays clear, Tier 2 to 4 get warmer from yellow to red, Unique spots are pink. On your server it shows your server's own tier zones when you share your loot settings, so players see where you moved the good loot. Docs

Radio bunkers on Nasdara​

Players on Nasdara can decode the night radio's bunker morse code: the new guide "Radio bunkers on Nasdara" in the wiki (your server's wiki and wiki.dzbot.de) has a decoder at the top — tap along with two big Short/Long keys, and it names the bunker, shows it on the map and gives the 4-digit door code. "Full map" opens the big map with the new Radio bunkers layer and every heard code at its bunker. Docs

Good to know​

  • Your players now see a Wiki page in the navigation even if you do not share your loot settings; it then shows the vanilla values of your map. Who sees it is the new right Access Wiki (player.wiki.access); groups with player.* have it already. Set it to Deny to hide the wiki. Docs
  • New guest page switch Show wiki to guests under Settings → Guest pages shows the wiki to visitors without login. Docs
  • Boosted Cars now boosts every vehicle of your map — motorbikes and boats too — and starts from your map's own vanilla values instead of Livonia's. Your old multiplier was converted to the new global boost (×2 became +100 %); the change takes effect on the next restart. Fine-tune cars, trucks, motorbikes, boats and each single vehicle on top — the boosts multiply, -100 % turns a vehicle off. Sakhal is supported now.
  • Existing alliances moved over automatically and are now named "Faction A & Faction B"; members with manage_alliances can rename them on the faction page (Alliances tab). Docs
  • Faction base alarms no longer go off for members of allied factions. Each faction alarm has a switch "Allies do not trigger the alarm" to turn that back off. Docs
  • Bounties no longer pay out when the killer is in the target's faction or allied with it, and can't be placed on allies. When placing, "Allies and faction mates of the target may collect too" lifts that for bounty events. Docs
  • Faction and alliance chats: pick a Discord category under Settings → Factions and dzbot creates a private channel per faction and per alliance, kept in sync with members and names. Docs
  • Alliance violation DMs (opt-in): with "Alliance violation notifications" on, members can sign up on the faction page for a DM whenever their faction kills an ally or is killed by one. Docs
  • Zones can now exempt whole factions, optionally with their allies. Docs
  • Location sharing: members choose whether allies see them on the map too, where the server allows it ("Allow sharing locations with allies"). Docs
  • New action events faction_alliance_formed, faction_alliance_joined, faction_alliance_left, faction_alliance_dissolved, and allies_may_collect for bounty.create. Docs
  • The AI Companion and MCP read alliances and alliance violations and can found, rename, invite, vote and leave for a faction (staff with admin.factions.access). Docs
  • The admin faction page has a new Alliances tab with members, open votes and alliance violations; alliances are found by name in the admin search. Docs
  • /faction in Discord shows a faction's alliances and open votes, lets you agree or decline, found an alliance and leave one. Docs
  • The "Loot and tiers" guide in the wiki has a map of the tier zones for the chosen map or server, and building pages draw their spots over the tier zones. Docs
  • The radio bunker guide shows what the bunker crate holds on your server, with each item's chance, read from your Nasdara server's mission files (vanilla when its loot settings are not shared). Docs
  • The Nasdara map has a "Radio bunkers" layer with the 23 bunkers the night radio can name; a bunker's card shows its door code once it was decoded in the wiki. Docs
  • The building pages of the wiki show a picture of each building, and the building list shows a thumbnail per row.
  • The building list of the public wiki can be filtered by map.
  • The top navigation on dzbot.de, the map and the wiki now reads Platform · Map · Wiki.

Fixed​

  • Allied members no longer trigger a faction's base alarm.
  • A server's wiki listed and opened buildings from all four vanilla maps, including ones that do not stand on the server. It now shows only the buildings its map places, counting those its own mission files add.