// dayz live map
A live map of your DayZ server
Admins want to see where things happen. Players want to see their base, their faction and the bounty they are hunting. dzbot draws all of it on one map on your server website, from your server logs, and lets you decide exactly who sees which layer.
Short answer
Every dzbot server gets a live map on its website: online players, bases drawn by size, no-build and no-kill zones, bounty targets, base alarms with intruders and faction members who share their location. Each layer has its own right, so players can see only their own position while staff see everyone. It follows the map your Nitrado server runs — Chernarus, Livonia, Sakhal or Nasdara — and is part of the one price, not a paid extra.
- Platforms
- PC, PlayStation (PS4/PS5), Xbox, Nintendo Switch 2
- Requires
- A DayZ server hosted by Nitrado and a Discord account
- Price
- 10 EUR per server per month, up to 14 days free trial, no credit card
What the map shows
- Online players — or only the viewer's own position, if that is all you allow.
- Bases, drawn by size; decaying bases are dimmed and only larger bases are labelled.
- No-build and no-kill zones, so players know where the borders are.
- Bounty targets for hitmen, and base alarms with the players inside the radius who are not allowed there.
- Faction members who chose to share their location with their faction.
- Topographic and satellite views on Chernarus, Livonia and Sakhal; refreshed every few seconds.
Who sees what
Every layer has its own right. A typical setup: players see their own position, their faction, the zones and their base alarms; hitmen also see bounty targets; staff see every player and every base. Kill positions in the kill feed are a separate right too, and guests never see positions.
For staff: where a player has been
- Routes: where a player went during a session.
- A session calendar and "seen with": when a player was online and who they were repeatedly near.
- The log explorer searches every event by player, position, time and type, also with /logs in Discord.
How live is live?
Positions come from the server logs, which Nitrado delivers usually within 5–15 minutes. The map shows the latest position dzbot knows, not a real-time GPS — on console, no tool can do better.
One price. Everything included. No other bots.
A DayZ server is more than the game server: it is the Discord around it and the bots that run it. dzbot is 10 EUR per server per month, and that gets you every feature — no free tier with limits, no premium tier, no add-ons, no daily caps. Everything below is in that one price.
- Instead of a kill feed bot: kill feed, damage feed, ready-made feeds you design yourself, leaderboards and bounties
- Instead of a trader or economy bot: trader shop with delivery, balances, faction treasuries and casino
- Instead of Ticket Tool or another ticket bot: tickets with forms, support levels and a web inbox
- Instead of a verification and role bot: account linking and roles that follow the game
- Instead of separate admin tools: bans, whitelist, safe zones, alt detection and searchable logs
- Instead of a PayPal link in a Discord channel: player support payments straight to your bank account, with accounting
Frequently asked questions
Is there a live map for PlayStation, Xbox and Switch 2 DayZ servers?
Yes. dzbot builds the map from the server logs Nitrado delivers, so it works the same on PlayStation, Xbox, Switch 2 and PC.
Can players see other players on the map?
Only if you give them that right. By default you can let players see just their own position and their faction members who share theirs.
Which maps are supported?
Chernarus, Livonia, Sakhal and Nasdara. The map follows your server when you switch.
Does the live map cost extra?
No. It is part of dzbot's one price — 10 EUR per server per month for every feature.
Try dzbot on your server
Connect your Nitrado server in a few minutes. Every feature is included in the trial.