// dayz item
OKZK Cap
Warm apparel that conveniently covers both the face and the top of the head. It was made to protect the wearer from hazardous conditions as well as airborne particles and diseases.

- Category
- Clothing
- Weight
- 450 g
- Inventory size
- 2 × 2 (4 slots)
- Worn / attached in
- Head
- Insulation
- 70%
- Durability
- 120
Classnames
Each colour or version has its own classname. Nominal is the vanilla target count per map.
| Classname | Chernarus | Livonia | Sakhal |
|---|---|---|---|
![]() OKZKCap_Beige | 4 | 0 | 7 |
![]() OKZKCap_Green | 4 | 0 | 7 |
Spawns on each map
Values from the vanilla types.xml of each map. Community servers often change them. Nominal and min are added up over all variants.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal (target on the map) | 8 | 0 | 14 |
| Min (respawns below this) | 4 | 0 | 8 |
| Lifetime (untouched) | 4 h | 4 h | 4 h |
| Restock (wait before respawn) | 0 | 0 | 0 |
| Quantity when spawned | – | – | – |
| Places | Military | Military | Military |
| Tiers | – | – | – |
| Spots | – | – | – |
| Counted | on the ground | on the ground | on the ground |
Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.
Sell it in your server's trader shop
With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.
