// dayz item
MK II
Semi-automatic, integrally-suppressed pistol, fed from a detachable magazine. Stealthy and lethal at short range. Uses .22 LR rounds.

Classname
MKII- Category
- Weapons
- Weight
- 1.3 kg
- Inventory size
- 4 × 2 (8 slots)
- Worn / attached in
- Pistol
- Fire modes
- Semi-auto
- Durability
- 120
Magazines
Ammunition
Fits on
Spawns on each map
Values from the vanilla types.xml of each map. Community servers often change them.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal (target on the map) | 30 | 38 | 32 |
| Min (respawns below this) | 27 | 35 | 26 |
| Lifetime (untouched) | 4 h | 4 h | 4 h |
| Restock (wait before respawn) | 0 | 0 | 0 |
| Quantity when spawned | 30–80% | 30–80% | 30–80% |
| Places | Town, Village | Village | Village |
| Tiers | Tier1, Tier2 | Tier1, Tier2 | Tier1, Tier2 |
| Spots | shelves | shelves | shelves |
| Counted | on the ground | on the ground | on the ground |
Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.
Spawns with
From cfgspawnabletypes.xml: each group rolls its chance, then one item of the group is picked.
Chernarus · Livonia · Sakhal
Attachment, 60% chance
Sell it in your server's trader shop
With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.


