// dayz item
Firefighter Jacket
Firefighting force uniform jacket. Protects wearer from heat and water and makes him instantly recognizable.

- Category
- Clothing
- Weight
- 7.4 kg
- Inventory size
- 4 × 4 (16 slots)
- Cargo space
- 6 × 4 (24 slots)
- Worn / attached in
- Body
- Insulation
- 100%
- Durability
- 180
Classnames
Each colour or version has its own classname. Nominal is the vanilla target count per map.
| Classname | Chernarus | Livonia | Sakhal |
|---|---|---|---|
![]() FirefighterJacket_Beige | 3 | 3 | 2 |
![]() FirefighterJacket_Black | 3 | 3 | 2 |
Spawns on each map
Values from the vanilla types.xml of each map. Community servers often change them. Nominal and min are added up over all variants.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal (target on the map) | 6 | 6 | 4 |
| Min (respawns below this) | 2 | 2 | 2 |
| Lifetime (untouched) | 4 h | 4 h | 4 h |
| Restock (wait before respawn) | 0 | 0 | 0 |
| Quantity when spawned | – | – | – |
| Places | Firefighter | Firefighter | Firefighter |
| Tiers | – | – | – |
| Spots | – | – | – |
| Counted | on the ground | on the ground | on the ground |
Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.
Spawns with
From cfgspawnabletypes.xml: each group rolls its chance, then one item of the group is picked.
Chernarus · Livonia · Sakhal
Cargo, 25% chance
- 9V Battery0.1
- Handheld Transceiver0.1
- Flashlight0.15
- Road Flare0.2
- Combat Knife0.05
- Morphine Auto-Injector0.05
- Bandage0.05
Sell it in your server's trader shop
With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.
