// dayz item
Alarm Clock
Common table alarm clock. Spring powered and apparently still working.
- Category
- Tools
- Weight
- 250 g
- Inventory size
- 2 × 2 (4 slots)
- Worn / attached in
- TriggerAlarmClock
- Durability
- 50
Classnames
Each colour or version has its own classname. Nominal is the vanilla target count per map.
| Classname | Chernarus | Livonia | Sakhal |
|---|---|---|---|
AlarmClock_Blue | 20 | 10 | 10 |
AlarmClock_Green | 20 | 10 | 10 |
AlarmClock_Red | 20 | 10 | 10 |
Fits on
Spawns on each map
Values from the vanilla types.xml of each map. Community servers often change them. Nominal and min are added up over all variants.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal (target on the map) | 60 | 30 | 30 |
| Min (respawns below this) | 45 | 21 | 21 |
| Lifetime (untouched) | 4 h | 4 h | 4 h |
| Restock (wait before respawn) | 0 | 0 | 0 |
| Quantity when spawned | – | – | – |
| Places | Town, Office, School | Industrial, Town, Village, Office, School | Industrial, Town, Village, Office, School |
| Tiers | – | – | – |
| Spots | shelves | shelves | shelves |
| Counted | on the ground | on the ground | on the ground |
Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.
Sell it in your server's trader shop
With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.
