Skip to main content

Zones management

This page explains how admins create and maintain zones, including the polygon editor and zone rules.

Navigation path:

  • Server AdminZones

Access requirements

  • zones.view to open the list
  • zones.create to create zones
  • zones.edit to update zones
  • zones.delete to remove zones

Zone overview list

The list shows each zone with:

  • name
  • applied rules
  • whitelist preview (players ignored by the zone)

Use the edit button to open a zone, or Add new zone to create one.

Creating or editing a zone

In the detail view you can set:

  • Name
  • Whitelist (one username per line, ignored by this zone)
  • Rules (multi-select)
  • Active toggle
  • Spawn item class (optional)
  • Spawn Y offset (added to terrain height)

Polygon editor

Use the map editor to define the zone polygon.

  • Click the map to place points.
  • Drag a point to adjust the shape.
  • Use "Clear" to remove all points.
  • Select a point and use "Delete selected" to remove it.

These behaviors follow standard polygon editor patterns (Leaflet/Mapbox): https://raw.githubusercontent.com/Leaflet/Leaflet.draw/develop/src/Leaflet.draw.js https://docs.mapbox.com/mapbox-gl-js/example/mapbox-gl-draw/

Tip: A polygon becomes visible once you have at least three points.

Operational notes

  • Zones are only active when the Active toggle is enabled.
  • Whitelisted usernames are ignored by the zone rules.
  • This whitelist also applies through linked accounts on the same devices. If any player on one of the player's devices matches the zone whitelist, the current player is treated as ignored for that zone as well.
  • Players with the access right zones.ignored_by_check are ignored by all zone checks. This also applies through linked accounts on the same devices.
  • Spawn item and Y offset are optional; leave them empty if the zone should not spawn anything.